Monday, September 26, 2016

Alternate History: Western Australia seceeds in 1933 referendum

Country name: Dominion of Western Australia

Scenario: Both Britain and the Commonwealth of Australia accept the results of the 1933 Western Australia referendum and allow it to become an independent country in the Commonwealth of Nations.
Source: Wikipedia
Modified from: Johomaps

Demograpics: Australian and British population in 1933. Today 2.5 million people of multiple cultural backgrounds.

Economy: Relies on revenue from oil and mining exports, primarily iron ore. In 1933 was primarily agricultural, but most of the revenue came from aforementioned exports.

Relationship with Australia: Free Trade Agreements and citizenship agreements allow easy accessibility for Western Australians and Commonwealth Australians across the border. This means that New Zealand would been the second country to get an FTA with Australia and not the first due to this alternate history.

History:
Great Depression recovery takes longer than in our timeline due to the significantly smaller population and budget.

During World War 2 Western Australia, on the side of the allies, is a more attractive target for Japan due to the smaller capacity to fight back. WA suffers more under Japanese bombings with more deaths, however the Japanese are eventually fended off with the support of Commonwealth Australia and the United States. WA soldiers played a significant role in defending Portuguese Timor against Japanese invasions. WA also signs the peace treaty with Japan alongside America, Britain, Australia and New Zealand. WA becomes involved in most regional events and organisations that Commonwealth Australia does. With less people in WA during the war, support for Britain was strained more due to WA's vulnerability being higher than the Commonwealth's. It is likely total independence from Britain could have been achieved had the country not been made up of mostly British and Australians people.

Like Australia, WA would send troops to Vietnam and Korea, contributing to the number of soldiers sent by Australia and New Zealand in our timeline.

The mining boom felt in our timeline is not experienced to such a large extent in this timeline due to there being less land, but there is still a boom. Commonwealth Australia feels a smaller boom than in our timeline, but it is still larger than that experienced by WA. This is due to the large amount of iron ore exported from Australia being from WA at almost 50%. So China still buys significant amounts of iron ore in both countries.

WA's dependence on oil revenue would be hugely effected by the 1970s oil crisis, where the Arab states in the Middle East raised their prices massively. WA would be hit harder than Commonwealth Australia due to the former selling a smaller amount of oil compared to the latter because of smaller territory.

The end of the mining boom and subsequent recession in our timeline would also hit WA harder due to a smaller population and budget, meaning higher unemployment and higher budget deficits than Commonwealth Australia. WA may try to be readmitted to the federation, but due to economic circumstances would be denied.

The Global Financial Crisis would hit WA far harder than Commonwealth Australia due to lacking the sufficient banking regulations that Commonwealth Australia introduced in the 1980s.

Overall, because WA has a smaller population and GDP than Commonwealth Australia, it would be hit harder in multinational economic crises. The effects of economic problems may provoke WA to try and rejoin the federation, but the burden would be off-putting for the Commonwealth. It may even lead to border closures to prevent Western Australians leaving the country for Commonwealth Australia. Nevertheless it would be more of a tourist attraction for Commonwealth Australians due to the political history between both countries.

Wednesday, September 21, 2016

Civ 5 Revolutions Mod Review

Hey guys,
For the past few days I've been playing the Revolutions Mod for Civ 5 by Gedemon. Gedemon is one of many popular modders for the game, and with his unique Revolutions mod he is clearly one of the more inspired developers.
Aside from my praise for Gedemon, I will outline a few things I've noticed about his mod.

Requirements:
Gods and Kings expansion

Problems:
Crashing around loading new turns. Get into the habit of saving every time something cool happens.

Gameplay:
My advice for playing the mod is that you should not try to expand your empire early.
  1. In my current playthrough as the Mayans on JFD's True Start Location Giant Earth map, the Iroquois expanded rapidly and are doomed to lose cities as they go. 
     Iroquois first revolution becomes briefly independent and then joins the Shoshone due to the large number of Shoshone people in the city.
     Mirrors the American Revolution: Both the Iroquois and the Shoshone could not sustain all of their cities and expand at the same time.
     Lake Simcoe: Revolted against the Iroquois and became independent. Then the independent city state could not keep its own people happy. So a second Revolution took place. I had gifted troops to the city state when it had Simcoe and Canandaigua Lake and even declared war on the Iroquois to help the new country expand, but clearly the revolution had its own plan.
     World Revolution: The city state of RESERVED, formed out of Ormus, had a sister Revolution in the Americas, so now there's some kind of Global Revolutionary Empire. Lenin would be proud.
     Confusing Revolution: Firstly there's the 'separatists' against the city of Lake Simcoe. Then there's the 'RESERVED separatists' against the Global Revolutionary Empire, known as RESERVED, thirdly there's the 'Iroquois separatists' against the Iroquois people. It's really confusing, but basically nobody likes the new regime.

     Hello from Ethiopia: I hadn't actually met Ethiopia yet, but I could tell things weren't going well for them when some of their rebels went to North America to stir up trouble. Incredible.

  2. I tried rapid expansion in an earlier attempt as the Mayans, which led to my chances of revolution in every city reaching 100%, but only my larger cities (about 6 population) could declare independence by capturing my city. This meant that I couldn't use any of my cities for anything once the chances of revolution got so high. I couldn't even build colosseums to counter the chances of revolution because it was happening in every city. 
 I love this mod and the only reason people are complaining is because they are expanding their empires too quickly and are not focusing on local happiness in each city.

Hope this helps.
See Ya!

Saturday, September 10, 2016

South East Asia and Oceania Scenario screenshots

 Playing as... Myanmar (also known as Burma)
 Australia (South-East view)

 Australia (Northern Australia view)
 Brunei
 Indonesia (Western view (not political view, haha!)
 Indonesia (Eastern view)
  Laos
 Singapore
 East Timor (most difficult one to play in my opinion)
 Papua New Guinea (Economic powerhouse)
 Palau
 Malaysia
 Vietnam (Watch out for Cambodia!)
 Thailand
 Phillipines (Naval power)
 
 Cambodia
This is a modded scenario for Civlization 5. It requires the Brave New World and  Gods And Kings expansion packs as well as the Korea and Mongolia DLC. Currently there are no modded Civilizations in the scenario, but I will be looking into that at a later date.
Scenario workshop page: http://steamcommunity.com/sharedfiles/filedetails/?id=689830373&tscn=1473416086