Wednesday, November 21, 2012

The 40k Difference between DoW and DoW 2

Hello,
I've noticed many people who have just played the Dawn of War titles and not the table top games complain about DoW 2's setup for things.
Here's my thoughts:

I believe that Relic did a better job on 2 than DoW 1 because if you look at them in a 40k way, it's like this:

Dawn of War - Unique Strategy game.

Dawn of War 2 - Table top game brought to life in video game form.

If you play the table top game and then the weather gets bad or you're told to pack up your game, or if things get to confusing or boring, it's nice to have something to retreat to.

In DoW 2 there are no buildings or anything fancy like that. It's just get some guys and send them to kill the enemy who's doing the same. Buildings aren't something that you do on the table top game, you just control your army the whole way through. You don't build things apart from soldiers in Dawn of War 2, except turrets of course, which are sometimes on the table top game.

DoW 1, however, reminds my of Age Of Empires where you build your Barracks' and Armouries to improve your results. There are strategy points to capture and defend, which are on the table top game, but it's more of a choice thing on the table top game. You just ask your friend, "Hey, should we do objectives this time?", and whatever happens, happens.

Overall, it's nice to be able to decide; should I go without buildings and play DoW 2, or go with the buildings and points and stuff, and go with DoW 1.

Thanks, and bye!

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